Performance simulator for 0-60 and quarter-mile estimates
Estimate 0-60, quarter-mile, and acceleration times with a physics-based drivetrain model.
Simulation Notes
- Uses Euler integration (dt=0.01s) with simplified aerodynamic and drivetrain models.
- Torque curve is a piecewise-linear approximation from four input values — not a dyno curve.
- Traction limit uses a static friction model; no tire slip, weight transfer, or launch control modeled.
- Drag uses sea-level air density (0.0765 lb/ft³). No rolling resistance included.
- 0-100-0 assumes ideal 1.0g braking from 100 mph with no fade.
- Real-world times depend on traction, temperature, altitude, driver skill, and many other factors.