Performance simulator for 0-60 and quarter-mile estimates

Estimate 0-60, quarter-mile, and acceleration times with a physics-based drivetrain model.

0-60 mph
seconds
0-100 mph
seconds
1/4 Mile
19.52
seconds
1/4 Mile Trap
55.3
mph
Vehicle
lbs
sq ft
%
sec
rpm
%
Powertrain
hp
rpm
lb-ft
rpm
A simplified torque curve is built from these four values. The model linearly interpolates between idle (~60% peak torque), peak torque, torque at peak HP, and a slight drop-off at redline.
Gearing
rpm
width mm
aspect %
wheel in
Tire diameter: 26.7"
Shift Points
GearTimeSpeedRPM
Launch0.00s0.0 mph4,000
1 → 210.25s56.0 mph4,684

Simulation Notes

  • Uses Euler integration (dt=0.01s) with simplified aerodynamic and drivetrain models.
  • Torque curve is a piecewise-linear approximation from four input values — not a dyno curve.
  • Traction limit uses a static friction model; no tire slip, weight transfer, or launch control modeled.
  • Drag uses sea-level air density (0.0765 lb/ft³). No rolling resistance included.
  • 0-100-0 assumes ideal 1.0g braking from 100 mph with no fade.
  • Real-world times depend on traction, temperature, altitude, driver skill, and many other factors.